; Merged Mod: .\0.DW\TravelerGirl.ini, .\1.DB\TravelerGirl.ini, .\2.ExposedW\TravelerGirl.ini, .\3.ExposedB\TravelerGirl.ini, .\4.ECW\TravelerGirl.ini, .\5.ECB\TravelerGirl.ini, .\6.EWW\TravelerGirl.ini, .\7.EWB\TravelerGirl.ini

; Constants ---------------------------

[Constants]
global persist $swapvar = 0
global $active
global $creditinfo = 0

[KeySwap]
condition = $active == 1
key = VK_RIGHT
back = VK_LEFT
type = cycle
$swapvar = 0,1,2,3,4,5,6,7
$creditinfo = 0

[Present]
post $active = 0

; Shader ------------------------------

; Overrides ---------------------------

[TextureOverrideTravelerGirlPosition]
hash = 8239be13
run = CommandListTravelerGirlPosition
$active = 1

[TextureOverrideTravelerGirlBlend]
hash = 8772fa81
run = CommandListTravelerGirlBlend

[TextureOverrideTravelerGirlTexcoord]
hash = 8d2c7c7c
run = CommandListTravelerGirlTexcoord

[TextureOverrideTravelerGirlVertexLimitRaise]
hash = 846ff19c

[TextureOverrideTravelerGirlIB]
hash = e7612ed8
;hash = dfb54407
run = CommandListTravelerGirlIB

[TextureOverrideTravelerGirlHead]
hash = e7612ed8
;hash = dfb54407
match_first_index = 0
run = CommandListTravelerGirlHead

[TextureOverrideTravelerGirlBody]
hash = e7612ed8
;hash = dfb54407
match_first_index = 6915
run = CommandListTravelerGirlBody

[TextureOverrideTravelerGirlDress]
hash = e7612ed8
;hash = dfb54407
match_first_index = 40413
run = CommandListTravelerGirlDress

[TextureOverrideTravelerGirlFaceHeadDiffuse]
hash = cdabcf6f
run = CommandListTravelerGirlFaceHeadDiffuse

; CommandList -------------------------

[CommandListTravelerGirlPosition]
if $swapvar == 0
	vb0 = ResourceTravelerGirlPosition.0
else if $swapvar == 1
	vb0 = ResourceTravelerGirlPosition.1
else if $swapvar == 2
	vb0 = ResourceTravelerGirlPosition.2
else if $swapvar == 3
	vb0 = ResourceTravelerGirlPosition.3
else if $swapvar == 4
	vb0 = ResourceTravelerGirlPosition.4
else if $swapvar == 5
	vb0 = ResourceTravelerGirlPosition.5
else if $swapvar == 6
	vb0 = ResourceTravelerGirlPosition.6
else if $swapvar == 7
	vb0 = ResourceTravelerGirlPosition.7
endif

[CommandListTravelerGirlBlend]
if $swapvar == 0
	vb1 = ResourceTravelerGirlBlend.0
	handling = skip
	draw = 44216,0
else if $swapvar == 1
	vb1 = ResourceTravelerGirlBlend.1
	handling = skip
	draw = 44626,0
else if $swapvar == 2
	vb1 = ResourceTravelerGirlBlend.2
	handling = skip
	draw = 44922,0
else if $swapvar == 3
	vb1 = ResourceTravelerGirlBlend.3
	handling = skip
	draw = 44922,0
else if $swapvar == 4
	vb1 = ResourceTravelerGirlBlend.4
	handling = skip
	draw = 62881,0
else if $swapvar == 5
	vb1 = ResourceTravelerGirlBlend.5
	handling = skip
	draw = 62881,0
else if $swapvar == 6
	vb1 = ResourceTravelerGirlBlend.6
	handling = skip
	draw = 148857,0
else if $swapvar == 7
	vb1 = ResourceTravelerGirlBlend.7
	handling = skip
	draw = 148857,0
endif

[CommandListTravelerGirlTexcoord]
if $swapvar == 0
	vb1 = ResourceTravelerGirlTexcoord.0
else if $swapvar == 1
	vb1 = ResourceTravelerGirlTexcoord.1
else if $swapvar == 2
	vb1 = ResourceTravelerGirlTexcoord.2
else if $swapvar == 3
	vb1 = ResourceTravelerGirlTexcoord.3
else if $swapvar == 4
	vb1 = ResourceTravelerGirlTexcoord.4
else if $swapvar == 5
	vb1 = ResourceTravelerGirlTexcoord.5
else if $swapvar == 6
	vb1 = ResourceTravelerGirlTexcoord.6
else if $swapvar == 7
	vb1 = ResourceTravelerGirlTexcoord.7
endif

[CommandListTravelerGirlIB]
if $swapvar == 0
	handling = skip
	drawindexed = auto
else if $swapvar == 1
	handling = skip
	drawindexed = auto
else if $swapvar == 2
	handling = skip
	drawindexed = auto
else if $swapvar == 3
	handling = skip
	drawindexed = auto
else if $swapvar == 4
	handling = skip
	drawindexed = auto
else if $swapvar == 5
	handling = skip
	drawindexed = auto
else if $swapvar == 6
	handling = skip
	drawindexed = auto
else if $swapvar == 7
	handling = skip
	drawindexed = auto
endif

[CommandListTravelerGirlHead]
if $swapvar == 0
	ib = ResourceTravelerGirlHeadIB.0
	ps-t0 = ResourceTravelerGirlHeadDiffuse.0
	ps-t1 = ResourceTravelerGirlHeadLightMap.0
else if $swapvar == 1
	ib = ResourceTravelerGirlHeadIB.1
	ps-t0 = ResourceTravelerGirlHeadDiffuse.1
	ps-t1 = ResourceTravelerGirlHeadLightMap.1
else if $swapvar == 2
	ib = ResourceTravelerGirlHeadIB.2
	ps-t0 = ResourceTravelerGirlHeadDiffuse.2
	ps-t1 = ResourceTravelerGirlHeadLightMap.2
else if $swapvar == 3
	ib = ResourceTravelerGirlHeadIB.3
	ps-t0 = ResourceTravelerGirlHeadDiffuse.3
	ps-t1 = ResourceTravelerGirlHeadLightMap.3
else if $swapvar == 4
	ib = ResourceTravelerGirlHeadIB.4
	ps-t0 = ResourceTravelerGirlHeadDiffuse.4
	ps-t1 = ResourceTravelerGirlHeadLightMap.4
else if $swapvar == 5
	ib = ResourceTravelerGirlHeadIB.5
	ps-t0 = ResourceTravelerGirlHeadDiffuse.5
	ps-t1 = ResourceTravelerGirlHeadLightMap.5
else if $swapvar == 6
	ib = ResourceTravelerGirlHeadIB.6
	ps-t0 = ResourceTravelerGirlHeadDiffuse.6
	ps-t1 = ResourceTravelerGirlHeadLightMap.6
else if $swapvar == 7
	ib = ResourceTravelerGirlHeadIB.7
	ps-t0 = ResourceTravelerGirlHeadDiffuse.7
	ps-t1 = ResourceTravelerGirlHeadLightMap.7
endif

[CommandListTravelerGirlBody]
if $swapvar == 0
	ib = ResourceTravelerGirlBodyIB.0
	ps-t0 = ResourceTravelerGirlBodyDiffuse.0
	ps-t1 = ResourceTravelerGirlBodyLightMap.0
else if $swapvar == 1
	ib = ResourceTravelerGirlBodyIB.1
	ps-t0 = ResourceTravelerGirlBodyDiffuse.1
	ps-t1 = ResourceTravelerGirlBodyLightMap.1
else if $swapvar == 2
	ib = ResourceTravelerGirlBodyIB.2
	ps-t0 = ResourceTravelerGirlBodyDiffuse.2
	ps-t1 = ResourceTravelerGirlBodyLightMap.2
else if $swapvar == 3
	ib = ResourceTravelerGirlBodyIB.3
	ps-t0 = ResourceTravelerGirlBodyDiffuse.3
	ps-t1 = ResourceTravelerGirlBodyLightMap.3
else if $swapvar == 4
	ib = ResourceTravelerGirlBodyIB.4
	ps-t0 = ResourceTravelerGirlBodyDiffuse.4
	ps-t1 = ResourceTravelerGirlBodyLightMap.4
else if $swapvar == 5
	ib = ResourceTravelerGirlBodyIB.5
	ps-t0 = ResourceTravelerGirlBodyDiffuse.5
	ps-t1 = ResourceTravelerGirlBodyLightMap.5
else if $swapvar == 6
	ib = ResourceTravelerGirlBodyIB.6
	ps-t0 = ResourceTravelerGirlBodyDiffuse.6
	ps-t1 = ResourceTravelerGirlBodyLightMap.6
else if $swapvar == 7
	ib = ResourceTravelerGirlBodyIB.7
	ps-t0 = ResourceTravelerGirlBodyDiffuse.7
	ps-t1 = ResourceTravelerGirlBodyLightMap.7
endif

[CommandListTravelerGirlDress]
if $swapvar == 0
	ib = ResourceTravelerGirlDressIB.0
	ps-t0 = ResourceTravelerGirlDressDiffuse.0
	ps-t1 = ResourceTravelerGirlDressLightMap.0
else if $swapvar == 1
	ib = ResourceTravelerGirlDressIB.1
	ps-t0 = ResourceTravelerGirlDressDiffuse.1
	ps-t1 = ResourceTravelerGirlDressLightMap.1
else if $swapvar == 2
	ib = ResourceTravelerGirlDressIB.2
	ps-t0 = ResourceTravelerGirlDressDiffuse.2
	ps-t1 = ResourceTravelerGirlDressLightMap.2
else if $swapvar == 3
	ib = ResourceTravelerGirlDressIB.3
	ps-t0 = ResourceTravelerGirlDressDiffuse.3
	ps-t1 = ResourceTravelerGirlDressLightMap.3
else if $swapvar == 4
	ib = ResourceTravelerGirlDressIB.4
	ps-t0 = ResourceTravelerGirlDressDiffuse.4
	ps-t1 = ResourceTravelerGirlDressLightMap.4
else if $swapvar == 5
	ib = ResourceTravelerGirlDressIB.5
	ps-t0 = ResourceTravelerGirlDressDiffuse.5
	ps-t1 = ResourceTravelerGirlDressLightMap.5
else if $swapvar == 6
	ib = ResourceTravelerGirlDressIB.6
	ps-t0 = ResourceTravelerGirlDressDiffuse.6
	ps-t1 = ResourceTravelerGirlDressLightMap.6
else if $swapvar == 7
	ib = ResourceTravelerGirlDressIB.7
	ps-t0 = ResourceTravelerGirlDressDiffuse.7
	ps-t1 = ResourceTravelerGirlDressLightMap.7
endif

[CommandListTravelerGirlFaceHeadDiffuse]
if $swapvar == 0
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.0
else if $swapvar == 1
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.1
else if $swapvar == 2
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.2
else if $swapvar == 3
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.3
else if $swapvar == 4
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.4
else if $swapvar == 5
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.5
else if $swapvar == 6
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.6
else if $swapvar == 7
	ps-t0 = ResourceTravelerGirlFaceHeadDiffuse.7
endif

; Resources ---------------------------

[ResourceTravelerGirlPosition.0]
type = Buffer
stride = 40
filename = .\0.DW\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.0]
type = Buffer
stride = 32
filename = .\0.DW\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.0]
type = Buffer
stride = 20
filename = .\0.DW\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\0.DW\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\0.DW\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.0]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\0.DW\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.0]
filename = .\0.DW\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.0]
filename = .\0.DW\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.0]
filename = .\0.DW\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.0]
filename = .\0.DW\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.0]
filename = .\0.DW\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.0]
filename = .\0.DW\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.0]
filename = .\0.DW\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.1]
type = Buffer
stride = 40
filename = .\1.DB\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.1]
type = Buffer
stride = 32
filename = .\1.DB\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.1]
type = Buffer
stride = 20
filename = .\1.DB\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\1.DB\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\1.DB\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.1]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\1.DB\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.1]
filename = .\1.DB\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.1]
filename = .\1.DB\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.1]
filename = .\1.DB\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.1]
filename = .\1.DB\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.1]
filename = .\1.DB\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.1]
filename = .\1.DB\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.1]
filename = .\1.DB\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.2]
type = Buffer
stride = 40
filename = .\2.ExposedW\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.2]
type = Buffer
stride = 32
filename = .\2.ExposedW\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.2]
type = Buffer
stride = 20
filename = .\2.ExposedW\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\2.ExposedW\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\2.ExposedW\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.2]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\2.ExposedW\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.2]
filename = .\2.ExposedW\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.2]
filename = .\2.ExposedW\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.2]
filename = .\2.ExposedW\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.2]
filename = .\2.ExposedW\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.2]
filename = .\2.ExposedW\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.2]
filename = .\2.ExposedW\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.2]
filename = .\2.ExposedW\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.3]
type = Buffer
stride = 40
filename = .\3.ExposedB\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.3]
type = Buffer
stride = 32
filename = .\3.ExposedB\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.3]
type = Buffer
stride = 20
filename = .\3.ExposedB\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\3.ExposedB\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\3.ExposedB\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.3]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\3.ExposedB\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.3]
filename = .\3.ExposedB\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.3]
filename = .\3.ExposedB\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.3]
filename = .\3.ExposedB\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.3]
filename = .\3.ExposedB\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.3]
filename = .\3.ExposedB\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.3]
filename = .\3.ExposedB\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.3]
filename = .\3.ExposedB\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.4]
type = Buffer
stride = 40
filename = .\4.ECW\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.4]
type = Buffer
stride = 32
filename = .\4.ECW\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.4]
type = Buffer
stride = 20
filename = .\4.ECW\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\4.ECW\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\4.ECW\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.4]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\4.ECW\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.4]
filename = .\4.ECW\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.4]
filename = .\4.ECW\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.4]
filename = .\4.ECW\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.4]
filename = .\4.ECW\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.4]
filename = .\4.ECW\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.4]
filename = .\4.ECW\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.4]
filename = .\4.ECW\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.5]
type = Buffer
stride = 40
filename = .\5.ECB\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.5]
type = Buffer
stride = 32
filename = .\5.ECB\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.5]
type = Buffer
stride = 20
filename = .\5.ECB\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\5.ECB\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\5.ECB\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.5]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\5.ECB\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.5]
filename = .\5.ECB\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.5]
filename = .\5.ECB\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.5]
filename = .\5.ECB\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.5]
filename = .\5.ECB\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.5]
filename = .\5.ECB\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.5]
filename = .\5.ECB\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.5]
filename = .\5.ECB\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.6]
type = Buffer
stride = 40
filename = .\6.EWW\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.6]
type = Buffer
stride = 32
filename = .\6.EWW\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.6]
type = Buffer
stride = 20
filename = .\6.EWW\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\6.EWW\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\6.EWW\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.6]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\6.EWW\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.6]
filename = .\6.EWW\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.6]
filename = .\6.EWW\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.6]
filename = .\6.EWW\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.6]
filename = .\6.EWW\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.6]
filename = .\6.EWW\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.6]
filename = .\6.EWW\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.6]
filename = .\6.EWW\TravelerGirlFaceHeadDiffuse.dds

[ResourceTravelerGirlPosition.7]
type = Buffer
stride = 40
filename = .\7.EWB\TravelerGirlPosition.buf

[ResourceTravelerGirlBlend.7]
type = Buffer
stride = 32
filename = .\7.EWB\TravelerGirlBlend.buf

[ResourceTravelerGirlTexcoord.7]
type = Buffer
stride = 20
filename = .\7.EWB\TravelerGirlTexcoord.buf

[ResourceTravelerGirlHeadIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\7.EWB\TravelerGirlHead.ib

[ResourceTravelerGirlBodyIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\7.EWB\TravelerGirlBody.ib

[ResourceTravelerGirlDressIB.7]
type = Buffer
format = DXGI_FORMAT_R32_UINT
filename = .\7.EWB\TravelerGirlDress.ib

[ResourceTravelerGirlHeadDiffuse.7]
filename = .\7.EWB\TravelerGirlHeadDiffuse.dds

[ResourceTravelerGirlHeadLightMap.7]
filename = .\7.EWB\TravelerGirlHeadLightMap.dds

[ResourceTravelerGirlBodyDiffuse.7]
filename = .\7.EWB\TravelerGirlBodyDiffuse.dds

[ResourceTravelerGirlBodyLightMap.7]
filename = .\7.EWB\TravelerGirlBodyLightMap.dds

[ResourceTravelerGirlDressDiffuse.7]
filename = .\7.EWB\TravelerGirlDressDiffuse.dds

[ResourceTravelerGirlDressLightMap.7]
filename = .\7.EWB\TravelerGirlDressLightMap.dds

[ResourceTravelerGirlFaceHeadDiffuse.7]
filename = .\7.EWB\TravelerGirlFaceHeadDiffuse.dds



; .ini generated by GIMI (Genshin-Impact-Model-Importer) mod merger script
; If you have any issues or find any bugs, please open a ticket at https://github.com/SilentNightSound/GI-Model-Importer/issues or contact SilentNightSound#7430 on discord
